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<!DOCTYPE HTML>
<html>
  <head>
    <meta name="viewport" content="width=320; user-scalable=no" />
    <meta http-equiv="Content-type" content="text/html; charset=utf-8">
    <title>Cordova Tests</title>
	  <link rel="stylesheet" href="../master.css" type="text/css" media="screen" title="no title">
	  <script type="text/javascript" charset="utf-8" src="../cordova.js"></script>
      <script type="text/javascript" charset="utf-8" src="../main.js"></script>
  </head>
  <body onload="init();" id="stage" class="theme">
    <h1>User WebView/Client/Chrome Test</h1>
    <div id="info">
        <h4>Platform: <span id="platform"> &nbsp;</span>,   Version: <span id="version">&nbsp;</span></h4>
        <h4>UUID: <span id="uuid"> &nbsp;</span>,   Name: <span id="name">&nbsp;</span></h4>
        <h4>Width: <span id="width"> &nbsp;</span>,   Height: <span id="height">&nbsp;
                   </span>, Color Depth: <span id="colorDepth"></span></h4>
     </div>
     <div id="info">
     <h4>The following should be seen in LogCat:</h4>
     <li>userwebview: TestViewClient()<br>
     <li>userwebview: TestChromeClient()<br>
     <li>userwebview: onGeolocationPermissionsShowPrompt(file://)<br>
     <li>userwebview: shouldOverrideUrlLoading(test://this_will_call_shouldOverrideUrlLoading)<br>
     
     </div>
     <script>
     /**
      * Get current location
      */
     console.log("getLocation()");

     // Success callback
     var success = function(p){
         console.log("Location = "+p.coords.latitude+","+p.coords.longitude);
         window.location = "test://this_will_call_shouldOverrideUrlLoading";
     };

     // Fail callback
     var fail = function(e){
         console.log("Error: "+e.code);
     };

     // Get location
     navigator.geolocation.getCurrentPosition(success, fail, {enableHighAccuracy: true});

     </script>
  </body>
</html>
